STORYBOARD
The final storyboard
is an eighteen-panel storyboard, the reason being that I want to tell a somehow
complex story in the simplest way possible. The drawings are sketches
because I did not want a situation where I was going to come up with a comic
book since the storyboard’s purpose is there to help me to pre-visualise the
film and communicate and relay the message behind the film. I have used a lot
of mid shots and close shots due to thematic message contained in the story
which is of captivity and survival, I have also used the Dutch angle on
the scene where the tomb tilts at an angle to signify to invoke a sense of
mystery
Also, I have used
forced perspective in the scene when Don grabs the tom’s epitaph. The reason
behind that I used forced perspective was to induce a metaphor of a larger than
life sort of creature (Don), who is no longer a caged animal
but a free, powerful and independent one.
In most of my shots I have tried to avoid flat staging, this was in line with my story’s fast pacing. In order to bring in depth on to the scene setting I have used grids in drawing the foreground and the tomb and the alien space at a distance.
This is the final
storyboard I will be using as a blue print in creating my visual narrative.
These storyboards below are some of the
previously done sketches during the storyboard creation.In these
storyboards the narrative is much clear and some of the
panels were not sketched properly, so in the end I had to redo it adding
character and scene depth.
The below storyboards
were part of the line test.
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